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Day 2010/01/05

User Story Mapping

Agile User Centered Design –

Interaction Design History

“I’m fascinated by the earlier history of punchcards and mainframes, green screen CRTs and command line interfaces, precisely because that process of shaping the machine to think and talk more like we do was more formative and more raw. And while many (if not most) of the decisions that went into the design of early [...]