Category history

Let’s get something straight about IA

“Why does this need to be explained? Why isn’t this more clear? Several reasons:
1. IA as described above is still pretty new, highly interstitial, and very complex; its materials are invisible, and its effects are, almost by definition, back-stage where nobody notices them (until they suck). We’re still learning how to [...]

Researcher-practitioner interaction update (UXRPI)

“I spent some time lately catching up with the status of various things related to my recent researcher-practitioner interaction efforts, my latest “UX community give back” focus. Something I try to make small advancements in during my “spare” time, with the hope of helping foster some longer-term benefits. Some of this is a repeat of [...]

Designing Value Beyond the Inflection Point

“Change is happening faster than ever before. With each and every day more people have the power to change the world. You don’t need have to have a MBA degree to see that a lot of industries are currently approaching or at their inflection point. In fact it’s fair to say that [...]

Better User Experience With Storytelling – Part One

“Stories have defined our world. They have been with us since the dawn of communication, from cave walls to the tall tales recounted around fires. They have continued to evolve with their purpose remaining the same; To entertain, to share common experiences, to teach, and to pass on traditions.
Today we communicate a bit differently. Our [...]