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	<title>IROAI &#187; methods</title>
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	<link>http://www.iroai.org</link>
	<description>Institutul Roman de Arhitectura Informatiei  - The Romanian Institute of Information Architecture</description>
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		<title>A Practical Guide to Measuring User Experience</title>
		<link>http://www.iroai.org/2011/04/30/a-practical-guide-to-measuring-user-experience/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=a-practical-guide-to-measuring-user-experience</link>
		<comments>http://www.iroai.org/2011/04/30/a-practical-guide-to-measuring-user-experience/#comments</comments>
		<pubDate>Sat, 30 Apr 2011 14:23:33 +0000</pubDate>
		<dc:creator>IROAI</dc:creator>
				<category><![CDATA[UX]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[conferences]]></category>
		<category><![CDATA[deliverables]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[methods]]></category>
		<category><![CDATA[theory]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[designers]]></category>
		<category><![CDATA[talks]]></category>

		<guid isPermaLink="false">http://www.iroai.org/?p=732</guid>
		<description><![CDATA[
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Let’s get something straight about IA</title>
		<link>http://www.iroai.org/2010/11/10/let%e2%80%99s-get-something-straight-about-ia/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=let%25e2%2580%2599s-get-something-straight-about-ia</link>
		<comments>http://www.iroai.org/2010/11/10/let%e2%80%99s-get-something-straight-about-ia/#comments</comments>
		<pubDate>Wed, 10 Nov 2010 20:04:01 +0000</pubDate>
		<dc:creator>IROAI</dc:creator>
				<category><![CDATA[IA]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[methods]]></category>
		<category><![CDATA[theory]]></category>
		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://www.iroai.org/?p=682</guid>
		<description><![CDATA[&#8220;Why does this need to be explained? Why isn’t this more clear? Several reasons: 
1. IA as described above is still pretty new, highly interstitial,  and very complex; its materials are invisible, and its effects are,  almost by definition, back-stage where nobody notices them (until they  suck). We’re still learning how to [...]]]></description>
			<content:encoded><![CDATA[<p><strong>&#8220;Why does this need to be explained? Why isn’t this more clear? Several reasons: </strong></p>
<p>1. IA as described above is still pretty new, highly interstitial,  and very complex; its materials are invisible, and its effects are,  almost by definition, back-stage where nobody notices them (until they  suck). We’re still learning how to talk about it. (We need more patience  with this — if artists, judges, philosophers and even traditional  architects can still disagree among one another about the nature of  their fields, there’s no shame in IA following suit.)</p>
<p>2. Information architecture is a phrase claimed by several different  camps of people, from Wurmanites (who see it as a sort of hybrid  information-design-meets-philosophy-of-life) to the  polar-bear-book-is-all-I-need folks, to the information-technology  systems architects and others … all of whom would do better to start  understanding themselves as points on a spectrum rather than mutually  exclusive identities.</p>
<p>3. There are too many legacy definitions of IA hanging around that  need to be updated past the “web 1.0″ mentality of circa 2000. The  official explanations need to catch up with the frontiers the practice  has been working in for years now. (I had an opportunity to fix this  with IA Institute and dropped the ball; glad to help the new board &amp;  others in any way I can, though.)</p>
<p>4. Leaders in the community have the responsibility to push the  practice’s understanding of itself forward: in any field, the majority  of members will follow such a lead, but will otherwise remain in stasis.  We need to be better boosters of IA, and calling it what it is rather  than skirting the charge of “defining the damn thing.”</p>
<p>5. Some leaders (and/or loud voices) in the broader design community  have, for whatever reason, decided to reject information architecture  or, worse, continue stoking some kind of grudge against IA and people  who identify as information architects. They need to get over their  drama, occasionally give people the benefit of the freakin’ doubt, and  move on.&#8221; (Andrew Hinton)</p>
<p><a href="http://www.inkblurt.com/2010/11/10/lets-get-something-straight-about-ia/" target="_blank">Full Article &gt;&gt;</a></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>uxbasis</title>
		<link>http://www.iroai.org/2010/10/30/uxbasis/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=uxbasis</link>
		<comments>http://www.iroai.org/2010/10/30/uxbasis/#comments</comments>
		<pubDate>Sat, 30 Oct 2010 14:38:58 +0000</pubDate>
		<dc:creator>IROAI</dc:creator>
				<category><![CDATA[IA]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[UXD]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[methods]]></category>
		<category><![CDATA[service]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[slideshow]]></category>

		<guid isPermaLink="false">http://www.iroai.org/?p=677</guid>
		<description><![CDATA[
View more presentations from Hello Group.

]]></description>
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<div style="padding:5px 0 12px">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/hellogroup">Hello Group</a>.</div>
</div>
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		<item>
		<title>In defense of “making it up as you go along”</title>
		<link>http://www.iroai.org/2010/07/29/in-defense-of-%e2%80%9cmaking-it-up-as-you-go-along%e2%80%9d/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=in-defense-of-%25e2%2580%259cmaking-it-up-as-you-go-along%25e2%2580%259d</link>
		<comments>http://www.iroai.org/2010/07/29/in-defense-of-%e2%80%9cmaking-it-up-as-you-go-along%e2%80%9d/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 18:07:14 +0000</pubDate>
		<dc:creator>IROAI</dc:creator>
				<category><![CDATA[analysis]]></category>
		<category><![CDATA[methods]]></category>
		<category><![CDATA[theory]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[process]]></category>
		<category><![CDATA[scrum]]></category>

		<guid isPermaLink="false">http://www.iroai.org/?p=626</guid>
		<description><![CDATA[&#8220;I confess – I’m for it. And I’ll go even further – I think “making it  up as you go along” is one of the greatest, and most important  processes of any age.
No great explorer set out with a detailed set of explorer guidelines. They adjusted and discovered.
No great inventor set out with [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;I confess – I’m for it. And I’ll go even further – I think “making it  up as you go along” is one of the greatest, and most important  processes of any age.</p>
<p>No great explorer set out with a detailed set of explorer guidelines. They adjusted and discovered.</p>
<p>No great inventor set out with a detailed set of inventor guidelines. They experimented and adapted.</p>
<p>No great leader set out with a detailed set of leadership guidelines.  Leaders point the way and rally followers when their faith fails.</p>
<p>“Making it up as you go along” means that you recognize a good  foothold on your way up a mountain and know how to take advantage of it  (in other words, you understand your craft). But you don’t need  (literally) a step-by-step instruction book (<em>because</em> you  understand your craft). In software development terms, the  “step-by-step” equivalent is a requirements specification. Kind of like  paint-by-numbers for would-be Rembrandts who don’t yet know that <em>method</em> is incapable of producing genuine <em>art</em>.&#8221; (Eric Reiss)</p>
<p><a href="http://johnnyholland.org/2010/07/28/in-defense-of-making-it-up-as-you-go-along/" target="_blank">Full article &gt;&gt;</a></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Where business analysis and user experience intersect</title>
		<link>http://www.iroai.org/2010/07/15/where-business-analysis-and-user-experience-intersect/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=where-business-analysis-and-user-experience-intersect</link>
		<comments>http://www.iroai.org/2010/07/15/where-business-analysis-and-user-experience-intersect/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 20:53:12 +0000</pubDate>
		<dc:creator>IROAI</dc:creator>
				<category><![CDATA[UX]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[deliverables]]></category>
		<category><![CDATA[methods]]></category>
		<category><![CDATA[collaboration]]></category>

		<guid isPermaLink="false">http://www.iroai.org/?p=603</guid>
		<description><![CDATA[The BA must understand the core business needs and express them in  clear, concise language (most commonly as formal business  requirements).  The UX professional must understand the business  problem, as well as how customers see it, and then they can begin the  real work of making complex products usable and aesthetically [...]]]></description>
			<content:encoded><![CDATA[<p>The BA must understand the core business needs and express them in  clear, concise language (most commonly as formal business  requirements).  The UX professional must understand the business  problem, as well as how customers see it, and then they can begin the  real work of making complex products usable and aesthetically pleasing  (even fun!), with interfaces that can be used globally and that are  accessible by diverse audiences.</p>
<p><a href="http://userexperience.evantageconsulting.com/2010/07/where-business-analysis-and-user-experience-intersect-the-benefits-of-collaboration/" target="_blank">Full article &gt;&gt;</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Storyboards, Scenarios, Design Personas</title>
		<link>http://www.iroai.org/2010/07/15/storyboards-scenarios-design-personas/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=storyboards-scenarios-design-personas</link>
		<comments>http://www.iroai.org/2010/07/15/storyboards-scenarios-design-personas/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 20:49:48 +0000</pubDate>
		<dc:creator>IROAI</dc:creator>
				<category><![CDATA[UX]]></category>
		<category><![CDATA[deliverables]]></category>
		<category><![CDATA[methods]]></category>

		<guid isPermaLink="false">http://www.iroai.org/?p=600</guid>
		<description><![CDATA[Storyboards use little detail to communicate an idea. Developing a  persona moving through a scenario helps the design team bridge the  contexts of development and use. Patterns of behavior in the context of  social settings gain a stake alongside functional requirements and  demographic abstraction. And on a simpler level the storyboard [...]]]></description>
			<content:encoded><![CDATA[<p>Storyboards use little detail to communicate an idea. Developing a  persona moving through a scenario helps the design team bridge the  contexts of development and use. Patterns of behavior in the context of  social settings gain a stake alongside functional requirements and  demographic abstraction. And on a simpler level the storyboard is ideal  for instructions and illustrating simple interaction.</p>
<p><a href="http://designcrux.netfirms.com/designex_storyboard.html" target="_blank">Full article &gt;&gt;</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Curs de Arhitectura Informatiei</title>
		<link>http://www.iroai.org/2010/07/15/curs-de-arhitectura-informatiei/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=curs-de-arhitectura-informatiei</link>
		<comments>http://www.iroai.org/2010/07/15/curs-de-arhitectura-informatiei/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 17:33:28 +0000</pubDate>
		<dc:creator>IROAI</dc:creator>
				<category><![CDATA[IA]]></category>
		<category><![CDATA[deliverables]]></category>
		<category><![CDATA[methods]]></category>
		<category><![CDATA[theory]]></category>
		<category><![CDATA[teaching]]></category>

		<guid isPermaLink="false">http://www.iroai.org/?p=596</guid>
		<description><![CDATA[Dan Klyn preda arhitectura informatiei la University of Michigan School  of Information. Clientii sai includ: Incorrect Music, Lumber  Liquidators, Time-Life, ShopAtHomeTV, American Girl, TJ Maxx, Artistry  Cosmetics, Rose Brand, British Virgin Islands Tourism Board, Costa Del  Mar, Tobacco-Free Florida, SIGGRAPH, Ross School of Business, NOOMA and  world-famous folk music venue [...]]]></description>
			<content:encoded><![CDATA[<p>Dan Klyn preda arhitectura informatiei la University of Michigan School  of Information. Clientii sai includ: Incorrect Music, Lumber  Liquidators, Time-Life, ShopAtHomeTV, American Girl, TJ Maxx, Artistry  Cosmetics, Rose Brand, British Virgin Islands Tourism Board, Costa Del  Mar, Tobacco-Free Florida, SIGGRAPH, Ross School of Business, NOOMA and  world-famous folk music venue The Ark.</p>
<p><a href="http://si658.danklyn.com/" target="_blank">Link to slides (English)</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>New book: A Practical Guide to Information Architecture</title>
		<link>http://www.iroai.org/2010/06/11/new-book-a-practical-guide-to-information-architecture/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=new-book-a-practical-guide-to-information-architecture</link>
		<comments>http://www.iroai.org/2010/06/11/new-book-a-practical-guide-to-information-architecture/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 13:08:36 +0000</pubDate>
		<dc:creator>IROAI</dc:creator>
				<category><![CDATA[IA]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[methods]]></category>
		<category><![CDATA[theory]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.iroai.org/?p=589</guid>
		<description><![CDATA[
&#8220;If you&#8217;re a website designer, intranet  manager or someone without much Information Architecture experience,  this book answers all those questions you were afraid to ask.
Drawing on her many years experience of practising and teaching  Information Architecture, Donna Spencer guides you through some simple  steps to better IA and leaves you feeling [...]]]></description>
			<content:encoded><![CDATA[<div>
<p>&#8220;If you&#8217;re a website designer, intranet  manager or someone without much Information Architecture experience,  this book answers all those questions you were afraid to ask.</p>
<p>Drawing on her many years experience of practising and teaching  Information Architecture, Donna Spencer guides you through some simple  steps to better IA and leaves you feeling empowered and able to run your  own IA projects. Whether it&#8217;s organising content, providing clear  descriptions or ways for people to get to them, this book is armed with  practical advice and examples.&#8221; <a href="http://www.fivesimplesteps.com/books/practical-guide-information-architecture" target="_blank">Five Simple Steps</a> | <a href="http://www.fivesimplesteps.com/sites/default/files/pdf/IA_sample.pdf" target="_blank">Free Sample</a> (PDF)</p>
</div>
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		<item>
		<title>The Ten Commandments of User Experience</title>
		<link>http://www.iroai.org/2010/03/19/the-ten-commandments-of-user-experience/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=the-ten-commandments-of-user-experience</link>
		<comments>http://www.iroai.org/2010/03/19/the-ten-commandments-of-user-experience/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 20:27:05 +0000</pubDate>
		<dc:creator>IROAI</dc:creator>
				<category><![CDATA[IA]]></category>
		<category><![CDATA[IxD]]></category>
		<category><![CDATA[SEO]]></category>
		<category><![CDATA[UCD]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[conferences]]></category>
		<category><![CDATA[content]]></category>
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		<category><![CDATA[service]]></category>
		<category><![CDATA[theory]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[slideshow]]></category>

		<guid isPermaLink="false">http://www.iroai.org/?p=563</guid>
		<description><![CDATA[
The Ten Commandments Of User Experience
View more presentations from Nick Finck.

]]></description>
			<content:encoded><![CDATA[<p><img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyNjkwMzAyODEyOTkmcHQ9MTI2OTAzMDQ1MDk*NCZwPTEwMTkxJmQ9c3NfZW1iZWQmZz*yJm89NTU3NWRhZDc1MGQ2/NGYzYjkwMmM1MjM2ZDY5M2Q3Yjgmb2Y9MA==.gif" />
<div style="width:425px" id="__ss_3463603"><strong style="display:block;margin:12px 0 4px"><a href="http://www.slideshare.net/nickf/the-ten-commandments-of-user-experience" title="The Ten Commandments Of User Experience">The Ten Commandments Of User Experience</a></strong><object width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=thetencommandmentsofuserexperience-100318020617-phpapp02&#038;stripped_title=the-ten-commandments-of-user-experience" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=thetencommandmentsofuserexperience-100318020617-phpapp02&#038;stripped_title=the-ten-commandments-of-user-experience" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="padding:5px 0 12px">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/nickf">Nick Finck</a>.</div>
</div>
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		<title>Laban Movement Analysis for User Experience Design</title>
		<link>http://www.iroai.org/2010/02/22/laban-movement-analysis-for-user-experience-design/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=laban-movement-analysis-for-user-experience-design</link>
		<comments>http://www.iroai.org/2010/02/22/laban-movement-analysis-for-user-experience-design/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 16:14:17 +0000</pubDate>
		<dc:creator>IROAI</dc:creator>
				<category><![CDATA[IA]]></category>
		<category><![CDATA[IxD]]></category>
		<category><![CDATA[UCD]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[methods]]></category>
		<category><![CDATA[theory]]></category>

		<guid isPermaLink="false">http://www.iroai.org/?p=551</guid>
		<description><![CDATA[Laban Movement Analysis provides a language for notating and  documenting 		physical movement—mostly 		for dance choreography, but in acting as well. Its purpose is to  document 		specific movements in dance. There are three aspects of Laban Movement 		Analysis that my experience and research tell me have some interesting 		implications for UX design:

Effort Actions—which categorize [...]]]></description>
			<content:encoded><![CDATA[<p><em>Laban Movement Analysis</em> provides a language for notating and  documenting 		physical movement—mostly 		for dance choreography, but in acting as well. Its purpose is to  document 		specific movements in dance. There are three aspects of Laban Movement 		Analysis that my experience and research tell me have some interesting 		implications for UX design:</p>
<ul>
<li>Effort Actions—which categorize  the ways people perform actions 			and their intentions, based on weight, time, space, and flow</li>
<li>Body—which connects the structure  and physical characteristics 			of the body in motion and how they interact</li>
<li>Shape—which describes the ways in 			which the body changes shape during movement, in relationship to 			the environment in which motion takes place</li>
</ul>
<p><a href="http://www.uxmatters.com/mt/archives/2010/02/laban-movement-analysis-for-user-experience-design.php" target="_blank">Traci Lapore for UX Matters</a> (via BogieZero)</p>
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		</item>
	</channel>
</rss>

