Category theory

O’Reilly Media

O’Reilly Media will help us with two copies of these titles:
1. Information Architecture for the World Wide Web, Third Edition
By Peter Morville, Louis Rosenfeld
2. Ambient Findability
By Peter Morville
3. Designing Social Interfaces
By Christian Crumlish, Erin Malone
4. Designing Web Interfaces
By Bill Scott, Theresa Neil
5. Web 2.0 Architectures
By James Governor, Dion Hinchcliffe, Duane Nickull
Thank you, O’Reilly Media!
IROAI

The State Of User Experience

Jesse James Garrett | UX Week 2009 | Adaptive Path from Adaptive Path on Vimeo.

Where Wireframes Are Concerned

“While there remain certain specific contexts where it is advisable to craft and present wireframe layouts for client evaluation and approval, this practice is often a really bad move and one made at the wrong moment in the design process, and for the wrong reasons. Wireframes can be useful, valuable artifacts for informing the designer’s [...]

Designomics

“Design means designing the entire customer experience, from discovering what people really need to shaping interactive solutions for them and finally creating a hard product package such as a cell phone or car that is both aesthetically pleasing and useful to people.
This is the where companies create economic value today. This is heart of Designomics, [...]

How UCD and Agile can live together

“User Centered Design is the methodology by which you design a holistic product while considering the needs of stakeholders and users. Agile Development is a programming methodology and philosophy intended to overcome the challenges of the waterfall development process and to deliver clean and functional code. How can these two methodologies come together?” full article [...]

Designing Goal-based Experiences

Designing Goal-based Experiences
View more presentations from Joe Lamantia.

Embracing Collaborative Design

Embracing Collaborative Design
View more documents from Memi Beltrame.

What kind of a designer are you?

Warren Berger learned four things about you.