Category UCD

Where Wireframes Are Concerned

“While there remain certain specific contexts where it is advisable to craft and present wireframe layouts for client evaluation and approval, this practice is often a really bad move and one made at the wrong moment in the design process, and for the wrong reasons. Wireframes can be useful, valuable artifacts for informing the designer’s [...]

Ad Agencies Don’t Need UX Designers

“In the digital age, many advertising agencies think of their work as a marriage between two different worlds: traditional advertising that focuses on messaging, and software development, which is focused on designing products. Digital is merely a new ‘channel’ for advertising – like television, radio and print before. In most instances, this has been an [...]

Designomics

“Design means designing the entire customer experience, from discovering what people really need to shaping interactive solutions for them and finally creating a hard product package such as a cell phone or car that is both aesthetically pleasing and useful to people.
This is the where companies create economic value today. This is heart of Designomics, [...]

How UCD and Agile can live together

“User Centered Design is the methodology by which you design a holistic product while considering the needs of stakeholders and users. Agile Development is a programming methodology and philosophy intended to overcome the challenges of the waterfall development process and to deliver clean and functional code. How can these two methodologies come together?” full article [...]

Sociable Design

Abstract and free chapter of Don Norman’s forthcoming book “Sociable Design”

Designing Goal-based Experiences

Designing Goal-based Experiences
View more presentations from Joe Lamantia.

Embracing Collaborative Design

Embracing Collaborative Design
View more documents from Memi Beltrame.

How a web design goes straight to hell

http://theoatmeal.com/comics/design_hell

Transmedia

‘Transmedia’: A brave new world in entertainment marketing, an article by USC professor Henry Jenkins from LA Times.

The Human Interface
View more documents from Christopher Fahey.