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Maturing a Practice by J. Hobbs, T. Fenn, & A. Resmini

Acesta s-ar putea sa fie cel mai important articol pe care l-ati citit din 2004 pina in prezent pe tema disciplinei UXD. Din Jurnalul de Arhitectura Informatiei:
The authors of this paper position pratice-led research (PLR) as an effective agent in the transformation of the seemingly inherent and natural acts found in casual practice into the [...]

Live at Interaction10

Day 1 | Day 2 | Day 3
(from Johnny Holland)

Bringing User Centered Design to the Agile Environment

“Envisioned by a group of developers, Agile is an iterative development approach that takes small steps toward defining a product or service. At the end of each step, we have something built that we could release to the market if we choose to and therefore it can assure some speed to market where waterfall methods [...]

Designing and Selecting Components for UIs

“The purpose of this article is to help designers avoid mistakes and to help them choose (or design) components based on sound, fundamental principles of usability.
Before I get into that, let me explain what I mean by a component. A component is the most granular piece of an interface. For instance, a component might be [...]

Where Wireframes Are Concerned

“While there remain certain specific contexts where it is advisable to craft and present wireframe layouts for client evaluation and approval, this practice is often a really bad move and one made at the wrong moment in the design process, and for the wrong reasons. Wireframes can be useful, valuable artifacts for informing the designer’s [...]

Designing in the face of change

“Designers are facing simultaneous and extremely meaningful shifts from artifact to experience, from styling to emotional resonance, and from the massive and faceless to the local and personal. These changes are not immediate, and are not complete; just as they didn’t begin overnight, they will continue to evolve as culture continues to morph.
These shifts, however, [...]

Ad Agencies Don’t Need UX Designers

“In the digital age, many advertising agencies think of their work as a marriage between two different worlds: traditional advertising that focuses on messaging, and software development, which is focused on designing products. Digital is merely a new ‘channel’ for advertising – like television, radio and print before. In most instances, this has been an [...]

How UCD and Agile can live together

“User Centered Design is the methodology by which you design a holistic product while considering the needs of stakeholders and users. Agile Development is a programming methodology and philosophy intended to overcome the challenges of the waterfall development process and to deliver clean and functional code. How can these two methodologies come together?” full article [...]

What kind of a designer are you?

Warren Berger learned four things about you.

Transmedia

‘Transmedia’: A brave new world in entertainment marketing, an article by USC professor Henry Jenkins from LA Times.